/* SPDX-License-Identifier: Apache-2.0
 * Adapted from code copyright 2009-2010 NVIDIA Corporation
 * Modifications Copyright 2011-2022 Blender Foundation. */

#include "bvh/bvh2.h"

#include "scene/hair.h"
#include "scene/mesh.h"
#include "scene/object.h"
#include "scene/pointcloud.h"

#include "bvh/build.h"
#include "bvh/node.h"
#include "bvh/unaligned.h"

#include "util/foreach.h"
#include "util/progress.h"

CCL_NAMESPACE_BEGIN

BVHStackEntry::BVHStackEntry(const BVHNode *n, int i) : node(n), idx(i)
{
}

int BVHStackEntry::encodeIdx() const
{
  return (node->is_leaf()) ? ~idx : idx;
}

BVH2::BVH2(const BVHParams &params_,
           const vector<Geometry *> &geometry_,
           const vector<Object *> &objects_)
    : BVH(params_, geometry_, objects_)
{
}

void BVH2::build(Progress &progress, Stats *)
{
  progress.set_substatus("Building BVH");

  /* build nodes */
  BVHBuild bvh_build(objects,
                     pack.prim_type,
                     pack.prim_index,
                     pack.prim_object,
                     pack.prim_time,
                     params,
                     progress);
  BVHNode *bvh2_root = bvh_build.run();

  if (progress.get_cancel()) {
    if (bvh2_root != NULL) {
      bvh2_root->deleteSubtree();
    }
    return;
  }

  /* BVH builder returns tree in a binary mode (with two children per inner
   * node. Need to adopt that for a wider BVH implementations. */
  BVHNode *root = widen_children_nodes(bvh2_root);
  if (root != bvh2_root) {
    bvh2_root->deleteSubtree();
  }

  if (progress.get_cancel()) {
    if (root != NULL) {
      root->deleteSubtree();
    }
    return;
  }

  /* pack triangles */
  progress.set_substatus("Packing BVH triangles and strands");
  pack_primitives();

  if (progress.get_cancel()) {
    root->deleteSubtree();
    return;
  }

  /* pack nodes */
  progress.set_substatus("Packing BVH nodes");
  pack_nodes(root);

  /* free build nodes */
  root->deleteSubtree();
}

void BVH2::refit(Progress &progress)
{
  progress.set_substatus("Packing BVH primitives");
  pack_primitives();

  if (progress.get_cancel())
    return;

  progress.set_substatus("Refitting BVH nodes");
  refit_nodes();
}

BVHNode *BVH2::widen_children_nodes(const BVHNode *root)
{
  return const_cast<BVHNode *>(root);
}

void BVH2::pack_leaf(const BVHStackEntry &e, const LeafNode *leaf)
{
  assert(e.idx + BVH_NODE_LEAF_SIZE <= pack.leaf_nodes.size());
  float4 data[BVH_NODE_LEAF_SIZE];
  memset(data, 0, sizeof(data));
  if (leaf->num_triangles() == 1 && pack.prim_index[leaf->lo] == -1) {
    /* object */
    data[0].x = __int_as_float(~(leaf->lo));
    data[0].y = __int_as_float(0);
  }
  else {
    /* triangle */
    data[0].x = __int_as_float(leaf->lo);
    data[0].y = __int_as_float(leaf->hi);
  }
  data[0].z = __uint_as_float(leaf->visibility);
  if (leaf->num_triangles() != 0) {
    data[0].w = __uint_as_float(pack.prim_type[leaf->lo]);
  }

  memcpy(&pack.leaf_nodes[e.idx], data, sizeof(float4) * BVH_NODE_LEAF_SIZE);
}

void BVH2::pack_inner(const BVHStackEntry &e, const BVHStackEntry &e0, const BVHStackEntry &e1)
{
  if (e0.node->is_unaligned || e1.node->is_unaligned) {
    pack_unaligned_inner(e, e0, e1);
  }
  else {
    pack_aligned_inner(e, e0, e1);
  }
}

void BVH2::pack_aligned_inner(const BVHStackEntry &e,
                              const BVHStackEntry &e0,
                              const BVHStackEntry &e1)
{
  pack_aligned_node(e.idx,
                    e0.node->bounds,
                    e1.node->bounds,
                    e0.encodeIdx(),
                    e1.encodeIdx(),
                    e0.node->visibility,
                    e1.node->visibility);
}

void BVH2::pack_aligned_node(int idx,
                             const BoundBox &b0,
                             const BoundBox &b1,
                             int c0,
                             int c1,
                             uint visibility0,
                             uint visibility1)
{
  assert(idx + BVH_NODE_SIZE <= pack.nodes.size());
  assert(c0 < 0 || c0 < pack.nodes.size());
  assert(c1 < 0 || c1 < pack.nodes.size());

  int4 data[BVH_NODE_SIZE] = {
      make_int4(
          visibility0 & ~PATH_RAY_NODE_UNALIGNED, visibility1 & ~PATH_RAY_NODE_UNALIGNED, c0, c1),
      make_int4(__float_as_int(b0.min.x),
                __float_as_int(b1.min.x),
                __float_as_int(b0.max.x),
                __float_as_int(b1.max.x)),
      make_int4(__float_as_int(b0.min.y),
                __float_as_int(b1.min.y),
                __float_as_int(b0.max.y),
                __float_as_int(b1.max.y)),
      make_int4(__float_as_int(b0.min.z),
                __float_as_int(b1.min.z),
                __float_as_int(b0.max.z),
                __float_as_int(b1.max.z)),
  };

  memcpy(&pack.nodes[idx], data, sizeof(int4) * BVH_NODE_SIZE);
}

void BVH2::pack_unaligned_inner(const BVHStackEntry &e,
                                const BVHStackEntry &e0,
                                const BVHStackEntry &e1)
{
  pack_unaligned_node(e.idx,
                      e0.node->get_aligned_space(),
                      e1.node->get_aligned_space(),
                      e0.node->bounds,
                      e1.node->bounds,
                      e0.encodeIdx(),
                      e1.encodeIdx(),
                      e0.node->visibility,
                      e1.node->visibility);
}

void BVH2::pack_unaligned_node(int idx,
                               const Transform &aligned_space0,
                               const Transform &aligned_space1,
                               const BoundBox &bounds0,
                               const BoundBox &bounds1,
                               int c0,
                               int c1,
                               uint visibility0,
                               uint visibility1)
{
  assert(idx + BVH_UNALIGNED_NODE_SIZE <= pack.nodes.size());
  assert(c0 < 0 || c0 < pack.nodes.size());
  assert(c1 < 0 || c1 < pack.nodes.size());

  float4 data[BVH_UNALIGNED_NODE_SIZE];
  Transform space0 = BVHUnaligned::compute_node_transform(bounds0, aligned_space0);
  Transform space1 = BVHUnaligned::compute_node_transform(bounds1, aligned_space1);
  data[0] = make_float4(__int_as_float(visibility0 | PATH_RAY_NODE_UNALIGNED),
                        __int_as_float(visibility1 | PATH_RAY_NODE_UNALIGNED),
                        __int_as_float(c0),
                        __int_as_float(c1));

  data[1] = space0.x;
  data[2] = space0.y;
  data[3] = space0.z;
  data[4] = space1.x;
  data[5] = space1.y;
  data[6] = space1.z;

  memcpy(&pack.nodes[idx], data, sizeof(float4) * BVH_UNALIGNED_NODE_SIZE);
}

void BVH2::pack_nodes(const BVHNode *root)
{
  const size_t num_nodes = root->getSubtreeSize(BVH_STAT_NODE_COUNT);
  const size_t num_leaf_nodes = root->getSubtreeSize(BVH_STAT_LEAF_COUNT);
  assert(num_leaf_nodes <= num_nodes);
  const size_t num_inner_nodes = num_nodes - num_leaf_nodes;
  size_t node_size;
  if (params.use_unaligned_nodes) {
    const size_t num_unaligned_nodes = root->getSubtreeSize(BVH_STAT_UNALIGNED_INNER_COUNT);
    node_size = (num_unaligned_nodes * BVH_UNALIGNED_NODE_SIZE) +
                (num_inner_nodes - num_unaligned_nodes) * BVH_NODE_SIZE;
  }
  else {
    node_size = num_inner_nodes * BVH_NODE_SIZE;
  }
  /* Resize arrays */
  pack.nodes.clear();
  pack.leaf_nodes.clear();
  /* For top level BVH, first merge existing BVH's so we know the offsets. */
  if (params.top_level) {
    pack_instances(node_size, num_leaf_nodes * BVH_NODE_LEAF_SIZE);
  }
  else {
    pack.nodes.resize(node_size);
    pack.leaf_nodes.resize(num_leaf_nodes * BVH_NODE_LEAF_SIZE);
  }

  int nextNodeIdx = 0, nextLeafNodeIdx = 0;

  vector<BVHStackEntry> stack;
  stack.reserve(BVHParams::MAX_DEPTH * 2);
  if (root->is_leaf()) {
    stack.push_back(BVHStackEntry(root, nextLeafNodeIdx++));
  }
  else {
    stack.push_back(BVHStackEntry(root, nextNodeIdx));
    nextNodeIdx += root->has_unaligned() ? BVH_UNALIGNED_NODE_SIZE : BVH_NODE_SIZE;
  }

  while (stack.size()) {
    BVHStackEntry e = stack.back();
    stack.pop_back();

    if (e.node->is_leaf()) {
      /* leaf node */
      const LeafNode *leaf = reinterpret_cast<const LeafNode *>(e.node);
      pack_leaf(e, leaf);
    }
    else {
      /* inner node */
      int idx[2];
      for (int i = 0; i < 2; ++i) {
        if (e.node->get_child(i)->is_leaf()) {
          idx[i] = nextLeafNodeIdx++;
        }
        else {
          idx[i] = nextNodeIdx;
          nextNodeIdx += e.node->get_child(i)->has_unaligned() ? BVH_UNALIGNED_NODE_SIZE :
                                                                 BVH_NODE_SIZE;
        }
      }

      stack.push_back(BVHStackEntry(e.node->get_child(0), idx[0]));
      stack.push_back(BVHStackEntry(e.node->get_child(1), idx[1]));

      pack_inner(e, stack[stack.size() - 2], stack[stack.size() - 1]);
    }
  }
  assert(node_size == nextNodeIdx);
  /* root index to start traversal at, to handle case of single leaf node */
  pack.root_index = (root->is_leaf()) ? -1 : 0;
}

void BVH2::refit_nodes()
{
  assert(!params.top_level);

  BoundBox bbox = BoundBox::empty;
  uint visibility = 0;
  refit_node(0, (pack.root_index == -1) ? true : false, bbox, visibility);
}

void BVH2::refit_node(int idx, bool leaf, BoundBox &bbox, uint &visibility)
{
  if (leaf) {
    /* refit leaf node */
    assert(idx + BVH_NODE_LEAF_SIZE <= pack.leaf_nodes.size());
    const int4 *data = &pack.leaf_nodes[idx];
    const int c0 = data[0].x;
    const int c1 = data[0].y;

    refit_primitives(c0, c1, bbox, visibility);

    /* TODO(sergey): De-duplicate with pack_leaf(). */
    float4 leaf_data[BVH_NODE_LEAF_SIZE];
    leaf_data[0].x = __int_as_float(c0);
    leaf_data[0].y = __int_as_float(c1);
    leaf_data[0].z = __uint_as_float(visibility);
    leaf_data[0].w = __uint_as_float(data[0].w);
    memcpy(&pack.leaf_nodes[idx], leaf_data, sizeof(float4) * BVH_NODE_LEAF_SIZE);
  }
  else {
    assert(idx + BVH_NODE_SIZE <= pack.nodes.size());

    const int4 *data = &pack.nodes[idx];
    const bool is_unaligned = (data[0].x & PATH_RAY_NODE_UNALIGNED) != 0;
    const int c0 = data[0].z;
    const int c1 = data[0].w;
    /* refit inner node, set bbox from children */
    BoundBox bbox0 = BoundBox::empty, bbox1 = BoundBox::empty;
    uint visibility0 = 0, visibility1 = 0;

    refit_node((c0 < 0) ? -c0 - 1 : c0, (c0 < 0), bbox0, visibility0);
    refit_node((c1 < 0) ? -c1 - 1 : c1, (c1 < 0), bbox1, visibility1);

    if (is_unaligned) {
      Transform aligned_space = transform_identity();
      pack_unaligned_node(
          idx, aligned_space, aligned_space, bbox0, bbox1, c0, c1, visibility0, visibility1);
    }
    else {
      pack_aligned_node(idx, bbox0, bbox1, c0, c1, visibility0, visibility1);
    }

    bbox.grow(bbox0);
    bbox.grow(bbox1);
    visibility = visibility0 | visibility1;
  }
}

/* Refitting */

void BVH2::refit_primitives(int start, int end, BoundBox &bbox, uint &visibility)
{
  /* Refit range of primitives. */
  for (int prim = start; prim < end; prim++) {
    int pidx = pack.prim_index[prim];
    int tob = pack.prim_object[prim];
    Object *ob = objects[tob];

    if (pidx == -1) {
      /* Object instance. */
      bbox.grow(ob->bounds);
    }
    else {
      /* Primitives. */
      if (pack.prim_type[prim] & PRIMITIVE_CURVE) {
        /* Curves. */
        const Hair *hair = static_cast<const Hair *>(ob->get_geometry());
        int prim_offset = (params.top_level) ? hair->prim_offset : 0;
        Hair::Curve curve = hair->get_curve(pidx - prim_offset);
        int k = PRIMITIVE_UNPACK_SEGMENT(pack.prim_type[prim]);

        curve.bounds_grow(k, &hair->get_curve_keys()[0], &hair->get_curve_radius()[0], bbox);

        /* Motion curves. */
        if (hair->get_use_motion_blur()) {
          Attribute *attr = hair->attributes.find(ATTR_STD_MOTION_VERTEX_POSITION);

          if (attr) {
            size_t hair_size = hair->get_curve_keys().size();
            size_t steps = hair->get_motion_steps() - 1;
            float3 *key_steps = attr->data_float3();

            for (size_t i = 0; i < steps; i++)
              curve.bounds_grow(k, key_steps + i * hair_size, &hair->get_curve_radius()[0], bbox);
          }
        }
      }
      else if (pack.prim_type[prim] & PRIMITIVE_POINT) {
        /* Points. */
        const PointCloud *pointcloud = static_cast<const PointCloud *>(ob->get_geometry());
        int prim_offset = (params.top_level) ? pointcloud->prim_offset : 0;
        const float3 *points = &pointcloud->points[0];
        const float *radius = &pointcloud->radius[0];
        PointCloud::Point point = pointcloud->get_point(pidx - prim_offset);

        point.bounds_grow(points, radius, bbox);

        /* Motion points. */
        if (pointcloud->get_use_motion_blur()) {
          Attribute *attr = pointcloud->attributes.find(ATTR_STD_MOTION_VERTEX_POSITION);

          if (attr) {
            size_t pointcloud_size = pointcloud->points.size();
            size_t steps = pointcloud->get_motion_steps() - 1;
            float3 *point_steps = attr->data_float3();

            for (size_t i = 0; i < steps; i++)
              point.bounds_grow(point_steps + i * pointcloud_size, radius, bbox);
          }
        }
      }
      else {
        /* Triangles. */
        const Mesh *mesh = static_cast<const Mesh *>(ob->get_geometry());
        int prim_offset = (params.top_level) ? mesh->prim_offset : 0;
        Mesh::Triangle triangle = mesh->get_triangle(pidx - prim_offset);
        const float3 *vpos = &mesh->verts[0];

        triangle.bounds_grow(vpos, bbox);

        /* Motion triangles. */
        if (mesh->use_motion_blur) {
          Attribute *attr = mesh->attributes.find(ATTR_STD_MOTION_VERTEX_POSITION);

          if (attr) {
            size_t mesh_size = mesh->verts.size();
            size_t steps = mesh->motion_steps - 1;
            float3 *vert_steps = attr->data_float3();

            for (size_t i = 0; i < steps; i++)
              triangle.bounds_grow(vert_steps + i * mesh_size, bbox);
          }
        }
      }
    }
    visibility |= ob->visibility_for_tracing();
  }
}

/* Triangles */

void BVH2::pack_primitives()
{
  const size_t tidx_size = pack.prim_index.size();
  /* Reserve size for arrays. */
  pack.prim_visibility.clear();
  pack.prim_visibility.resize(tidx_size);
  /* Fill in all the arrays. */
  for (unsigned int i = 0; i < tidx_size; i++) {
    if (pack.prim_index[i] != -1) {
      int tob = pack.prim_object[i];
      Object *ob = objects[tob];
      pack.prim_visibility[i] = ob->visibility_for_tracing();
    }
    else {
      pack.prim_visibility[i] = 0;
    }
  }
}

/* Pack Instances */

void BVH2::pack_instances(size_t nodes_size, size_t leaf_nodes_size)
{
  /* Adjust primitive index to point to the triangle in the global array, for
   * geometry with transform applied and already in the top level BVH.
   */
  for (size_t i = 0; i < pack.prim_index.size(); i++) {
    if (pack.prim_index[i] != -1) {
      pack.prim_index[i] += objects[pack.prim_object[i]]->get_geometry()->prim_offset;
    }
  }

  /* track offsets of instanced BVH data in global array */
  size_t prim_offset = pack.prim_index.size();
  size_t nodes_offset = nodes_size;
  size_t nodes_leaf_offset = leaf_nodes_size;

  /* clear array that gives the node indexes for instanced objects */
  pack.object_node.clear();

  /* reserve */
  size_t prim_index_size = pack.prim_index.size();

  size_t pack_prim_index_offset = prim_index_size;
  size_t pack_nodes_offset = nodes_size;
  size_t pack_leaf_nodes_offset = leaf_nodes_size;
  size_t object_offset = 0;

  foreach (Geometry *geom, geometry) {
    BVH2 *bvh = static_cast<BVH2 *>(geom->bvh);

    if (geom->need_build_bvh(params.bvh_layout)) {
      prim_index_size += bvh->pack.prim_index.size();
      nodes_size += bvh->pack.nodes.size();
      leaf_nodes_size += bvh->pack.leaf_nodes.size();
    }
  }

  pack.prim_index.resize(prim_index_size);
  pack.prim_type.resize(prim_index_size);
  pack.prim_object.resize(prim_index_size);
  pack.prim_visibility.resize(prim_index_size);
  pack.nodes.resize(nodes_size);
  pack.leaf_nodes.resize(leaf_nodes_size);
  pack.object_node.resize(objects.size());

  if (params.num_motion_curve_steps > 0 || params.num_motion_triangle_steps > 0 ||
      params.num_motion_point_steps > 0) {
    pack.prim_time.resize(prim_index_size);
  }

  int *pack_prim_index = (pack.prim_index.size()) ? &pack.prim_index[0] : NULL;
  int *pack_prim_type = (pack.prim_type.size()) ? &pack.prim_type[0] : NULL;
  int *pack_prim_object = (pack.prim_object.size()) ? &pack.prim_object[0] : NULL;
  uint *pack_prim_visibility = (pack.prim_visibility.size()) ? &pack.prim_visibility[0] : NULL;
  int4 *pack_nodes = (pack.nodes.size()) ? &pack.nodes[0] : NULL;
  int4 *pack_leaf_nodes = (pack.leaf_nodes.size()) ? &pack.leaf_nodes[0] : NULL;
  float2 *pack_prim_time = (pack.prim_time.size()) ? &pack.prim_time[0] : NULL;

  unordered_map<Geometry *, int> geometry_map;

  /* merge */
  foreach (Object *ob, objects) {
    Geometry *geom = ob->get_geometry();

    /* We assume that if mesh doesn't need own BVH it was already included
     * into a top-level BVH and no packing here is needed.
     */
    if (!geom->need_build_bvh(params.bvh_layout)) {
      pack.object_node[object_offset++] = 0;
      continue;
    }

    /* if mesh already added once, don't add it again, but used set
     * node offset for this object */
    unordered_map<Geometry *, int>::iterator it = geometry_map.find(geom);

    if (geometry_map.find(geom) != geometry_map.end()) {
      int noffset = it->second;
      pack.object_node[object_offset++] = noffset;
      continue;
    }

    BVH2 *bvh = static_cast<BVH2 *>(geom->bvh);

    int noffset = nodes_offset;
    int noffset_leaf = nodes_leaf_offset;
    int geom_prim_offset = geom->prim_offset;

    /* fill in node indexes for instances */
    if (bvh->pack.root_index == -1)
      pack.object_node[object_offset++] = -noffset_leaf - 1;
    else
      pack.object_node[object_offset++] = noffset;

    geometry_map[geom] = pack.object_node[object_offset - 1];

    /* merge primitive, object and triangle indexes */
    if (bvh->pack.prim_index.size()) {
      size_t bvh_prim_index_size = bvh->pack.prim_index.size();
      int *bvh_prim_index = &bvh->pack.prim_index[0];
      int *bvh_prim_type = &bvh->pack.prim_type[0];
      uint *bvh_prim_visibility = &bvh->pack.prim_visibility[0];
      float2 *bvh_prim_time = bvh->pack.prim_time.size() ? &bvh->pack.prim_time[0] : NULL;

      for (size_t i = 0; i < bvh_prim_index_size; i++) {
        pack_prim_index[pack_prim_index_offset] = bvh_prim_index[i] + geom_prim_offset;
        pack_prim_type[pack_prim_index_offset] = bvh_prim_type[i];
        pack_prim_visibility[pack_prim_index_offset] = bvh_prim_visibility[i];
        pack_prim_object[pack_prim_index_offset] = 0;  // unused for instances
        if (bvh_prim_time != NULL) {
          pack_prim_time[pack_prim_index_offset] = bvh_prim_time[i];
        }
        pack_prim_index_offset++;
      }
    }

    /* merge nodes */
    if (bvh->pack.leaf_nodes.size()) {
      int4 *leaf_nodes_offset = &bvh->pack.leaf_nodes[0];
      size_t leaf_nodes_offset_size = bvh->pack.leaf_nodes.size();
      for (size_t i = 0, j = 0; i < leaf_nodes_offset_size; i += BVH_NODE_LEAF_SIZE, j++) {
        int4 data = leaf_nodes_offset[i];
        data.x += prim_offset;
        data.y += prim_offset;
        pack_leaf_nodes[pack_leaf_nodes_offset] = data;
        for (int j = 1; j < BVH_NODE_LEAF_SIZE; ++j) {
          pack_leaf_nodes[pack_leaf_nodes_offset + j] = leaf_nodes_offset[i + j];
        }
        pack_leaf_nodes_offset += BVH_NODE_LEAF_SIZE;
      }
    }

    if (bvh->pack.nodes.size()) {
      int4 *bvh_nodes = &bvh->pack.nodes[0];
      size_t bvh_nodes_size = bvh->pack.nodes.size();

      for (size_t i = 0, j = 0; i < bvh_nodes_size; j++) {
        size_t nsize, nsize_bbox;
        if (bvh_nodes[i].x & PATH_RAY_NODE_UNALIGNED) {
          nsize = BVH_UNALIGNED_NODE_SIZE;
          nsize_bbox = 0;
        }
        else {
          nsize = BVH_NODE_SIZE;
          nsize_bbox = 0;
        }

        memcpy(pack_nodes + pack_nodes_offset, bvh_nodes + i, nsize_bbox * sizeof(int4));

        /* Modify offsets into arrays */
        int4 data = bvh_nodes[i + nsize_bbox];
        data.z += (data.z < 0) ? -noffset_leaf : noffset;
        data.w += (data.w < 0) ? -noffset_leaf : noffset;
        pack_nodes[pack_nodes_offset + nsize_bbox] = data;

        /* Usually this copies nothing, but we better
         * be prepared for possible node size extension.
         */
        memcpy(&pack_nodes[pack_nodes_offset + nsize_bbox + 1],
               &bvh_nodes[i + nsize_bbox + 1],
               sizeof(int4) * (nsize - (nsize_bbox + 1)));

        pack_nodes_offset += nsize;
        i += nsize;
      }
    }

    nodes_offset += bvh->pack.nodes.size();
    nodes_leaf_offset += bvh->pack.leaf_nodes.size();
    prim_offset += bvh->pack.prim_index.size();
  }
}

CCL_NAMESPACE_END
