//fanfare datafile

section id
{
	program = "u61" (type=string);
	version = "1.0.0" (type=string); 
}

section property
{
        screen_w = 640 (type=integer);
        screen_h = 480 (type=integer);

	player_w_big = 160 (type=integer);
	player_h_big = 480 (type=integer);

        offset_map_x_big = 4 (type=integer);
        offset_map_y_big = 10 (type=integer);
        offset_info_x_big = 4 (type=integer);
        offset_info_y_big = 378 (type=integer);
        offset_squares_x_big = 6 (type=integer);
        offset_squares_y_big = 6 (type=integer);
        offset_name_x_big = 7 (type=integer);
        offset_name_y_big = 7 (type=integer);
        offset_score_x_big = 7 (type=integer);
        offset_score_y_big = 27 (type=integer);
        offset_target_x_big = 7 (type=integer);
        offset_target_y_big = 47 (type=integer);
        offset_preview_x_big = 89 (type=integer);
        offset_preview_y_big = 7 (type=integer);
        offset_curses_x_big = 7 (type=integer);
        offset_curses_y_big = 67 (type=integer);
        offset_antidotes_x_big = 7 (type=integer);
        offset_antidotes_y_big = 67 (type=integer);
        offset_next_curse_x_big = 39 (type=integer);
        offset_next_curse_y_big = 67 (type=integer);

	player_w_small = 80 (type=integer);
	player_h_small = 240 (type=integer);

        offset_map_x_small = 2 (type=integer);
        offset_map_y_small = 5 (type=integer);
        offset_info_x_small = 2 (type=integer);
        offset_info_y_small = 189 (type=integer);
        offset_squares_x_small = 3 (type=integer);
        offset_squares_y_small = 3 (type=integer);
        offset_name_x_small = 4 (type=integer);
        offset_name_y_small = 4 (type=integer);
        offset_score_x_small = 4 (type=integer);
        offset_score_y_small = 14 (type=integer);
        offset_target_x_small = 4 (type=integer);
        offset_target_y_small = 24 (type=integer);
        offset_preview_x_small = 44 (type=integer);
        offset_preview_y_small = 4 (type=integer);
        offset_curses_x_small = 4 (type=integer);
        offset_curses_y_small = 34 (type=integer);
        offset_antidotes_x_small = 4 (type=integer);
        offset_antidotes_y_small = 39 (type=integer);
        offset_next_curse_x_small = 20 (type=integer);
        offset_next_curse_y_small = 34 (type=integer);
}

section font
{
	menu = fanfare/red_plain_36.pcx (type=font, x=2, y=2, tcol=0, spacelen=25, letters="ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789.,:;!?()/\&@+-*_");
	info_big = fanfare/red_plain_18.pcx (type=font, x=2, y=2, tcol=0, spacelen=12, letters="ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789.,:;!?()/\&@+-*_");
	info_small = fanfare/red_plain_9.pcx (type=font, x=2, y=2, tcol=0, spacelen=6, letters="ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789.,:;!?()/\&@+-*_");
	symbol_big = fanfare/symbol_8.pcx (type=font, x=17, y=21, tcol=0, spacelen=8, letters="-+a");
	symbol_small = fanfare/symbol_4.pcx (type=font, x=17, y=21, tcol=0, spacelen=4, letters="-+a");
}

section sound
{
	game_start = fanfare/depart.wav (type=sample);
	menu_move = fanfare/boum.wav (type=sample);
	menu_validate = fanfare/tcha.wav (type=sample);
	block_touch = fanfare/splotch.wav (type=sample);
	block_pattern = fanfare/calefait.wav (type=sample);
	player_start = fanfare/lus.wav (type=sample);
	curse_receive= fanfare/tantmieuxpourtoi.wav (type=sample);
	player_loose = fanfare/tropdeloose.wav (type=sample);
}

section music
{
	number = 1 (type=integer);
        mod_0 = fanfare/barnum.xm (type=module);
}

section square
{
        big_0 = fanfare/red_cone_14.pcx (type=surface, x=2, y=2, width=14, height=14, tcol=(0), array=4x4);
        big_1 = fanfare/blue_pop_14.pcx (type=surface, x=2, y=2, width=14, height=14, tcol=(0), array=4x4);
        big_2 = fanfare/orange_push_14.pcx (type=surface, x=2, y=2, width=14, height=14, tcol=(0), array=4x4);
        big_3 = fanfare/green_turn_14.pcx (type=surface, x=2, y=2, width=14, height=14, tcol=(0), array=4x4);
        big_4 = fanfare/yellow_hv_14.pcx (type=surface, x=2, y=2, width=14, height=14, tcol=(0), array=4x4);
        big_5 = fanfare/magenta_vh_14.pcx (type=surface, x=2, y=2, width=14, height=14, tcol=(0), array=4x4);
        big_6 = fanfare/cyan_hole_14.pcx (type=surface, x=2, y=2, width=14, height=14, tcol=(0), array=4x4);
        big_7 = fanfare/grey_pac_14.pcx (type=surface, x=2, y=2, width=14, height=14, tcol=(0), array=4x4);

        big_curse = fanfare/bw_question_14.pcx (type=surface, x=2, y=2, width=14, height=14, tcol=(0), array=4x4);
        big_anticipation = fanfare/white_outline_14.pcx (type=surface, x=2, y=2, width=14, height=14, tcol=(0), array=4x4);
        big_explosion = fanfare/round_explosion_14.pcx (type=surface, x=2, y=2, width=14, height=14, tcol=(0), array=4x4);
        
        small_0 = fanfare/red_cone_7.pcx (type=surface, x=1, y=1, width=7, height=7, tcol=(0), array=4x4);
        small_1 = fanfare/blue_pop_7.pcx (type=surface, x=1, y=1, width=7, height=7, tcol=(0), array=4x4);
        small_2 = fanfare/orange_push_7.pcx (type=surface, x=1, y=1, width=7, height=7, tcol=(0), array=4x4);
        small_3 = fanfare/green_turn_7.pcx (type=surface, x=1, y=1, width=7, height=7, tcol=(0), array=4x4);
        small_4 = fanfare/yellow_hv_7.pcx (type=surface, x=1, y=1, width=7, height=7, tcol=(0), array=4x4);
        small_5 = fanfare/magenta_vh_7.pcx (type=surface, x=1, y=1, width=7, height=7, tcol=(0), array=4x4);
        small_6 = fanfare/cyan_hole_7.pcx (type=surface, x=1, y=1, width=7, height=7, tcol=(0), array=4x4);
        small_7 = fanfare/grey_pac_7.pcx (type=surface, x=1, y=1, width=7, height=7, tcol=(0), array=4x4);

        small_curse = fanfare/bw_question_7.pcx (type=surface, x=1, y=1, width=7, height=7, tcol=(0), array=4x4);
        small_anticipation = fanfare/white_outline_7.pcx (type=surface, x=1, y=1, width=7, height=7, tcol=(0), array=4x4);
        small_explosion = fanfare/round_explosion_7.pcx (type=surface, x=1, y=1, width=7, height=7, tcol=(0), array=4x4);
}

section map
{
        number = 5 (type=integer);

        big_0 = fanfare/bazoonga_14.pcx (type=surface, x=0, y=0, width=152, height=362);
        big_1 = fanfare/bigoodi_14.pcx (type=surface, x=0, y=0, width=152, height=362);
        big_2 = fanfare/bis_14.pcx (type=surface, x=0, y=0, width=152, height=362);
        big_3 = fanfare/darty_14.pcx (type=surface, x=0, y=0, width=152, height=362);
        big_4 = fanfare/jon_14.pcx (type=surface, x=0, y=0, width=152, height=362);

        small_0 = fanfare/bazoonga_7.pcx (type=surface, x=2, y=2, width=76, height=181);
        small_1 = fanfare/bigoodi_7.pcx (type=surface, x=2, y=2, width=76, height=181);
        small_2 = fanfare/bis_7.pcx (type=surface, x=2, y=2, width=76, height=181);
        small_3 = fanfare/darty_7.pcx (type=surface, x=2, y=2, width=76, height=181);
        small_4 = fanfare/jon_7.pcx (type=surface, x=2, y=2, width=76, height=181);
}

section back
{
        main = fanfare/basses_640.pcx (type=surface, x=0, y=0, width=640, height=480);
        shade = fanfare/shade_640.pcx (type=surface, x=0, y=0, width=640, height=480, tcol=(0));
}

section info
{
        big = fanfare/bw_frame_14.pcx (type=surface, x=0, y=0, width=152, height=92);
        small = fanfare/bw_frame_7.pcx (type=surface, x=0, y=0, width=76, height=46);
}

